﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Kinect;
using BicycleTrafficSimulator;
using System.Threading;

namespace BicycleTrafficSimulator
{
    interface IGameObject
    {
        
        void LoadContent(ContentManager content, String modelName);

        void Update(GameTime gameTime);

        void Draw(Matrix viewMatrix, Matrix projectionMatrix);
    }
}
